Tetris Effect Adds A New Strategic Layer to the Decades-Old Game… And it Works
Tetris Effect is, obviously, a Tetris game. What it less obviously is, though, is a culmination of Tetsuya Mizuguchi's entire body of work.
In a turn of events that makes more and more sense the more I think about it, the man who launched Rez in 2001 and Lumines in 2004 -- as well as multiple sequels and re-releases of each -- has ended up in charge of a new Tetris game coming to PS4 and PS VR this fall. Tetris Effect blends the time-tested gameplay of Tetris with Lumines-style level themes and progression, wrapped in the Rez-like audiovisual bliss that can only come with a Mizuguchi-directed experience. Especially in VR with a nice set of headphones on, Tetris Effect is a perfect, inspiring fusion of the best parts of these three classic experiences.
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Tetris Effect Adds A New Strategic Layer to the Decades-Old
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Tetris Effect Adds A New Strategic Layer to the Decades-Old
Post by Playstation Updates » Mon Jun 25, 2018 7:11 am
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