Tension, Weapons and Powers: New Details on Absolver’s Intri

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Tension, Weapons and Powers: New Details on Absolver’s Intri

Post by Playstation Updates » Thu Jul 20, 2017 6:24 am

Tension, Weapons and Powers: New Details on Absolver’s Intricate Combat System

Greetings, dear Prospects. Our online melee action game Absolver is creeping close to launch and the team at Sloclap wanted to share the latest feature of the game with the PlayStation community. Additionally, Absolver is now available for preorder at PlayStation Store ahead of its August 29 launch date and players can get 10% off the base price as well as the exclusive Labyrinth Prospect Mask and Uring Priest Gear Set.

In our last PlayStation Blog post we detailed how you will be able to customize your character’s approach to combat – from combat style and moves to stances and how those moves chain together. This Combat Deck is the most important feature in Absolver and we think it is what will set the game apart from other fighting and action games. The feeling of approaching an opponent and not knowing what moves and attacks they have compiled in their Combat Deck brings a great deal of tension to these battles. Alongside the ability to change stances on the fly, this level of customization makes every fight feel unique and thrilling in its own way. Now we have a new variable to introduce... weapons and powers!

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