Destiny: How 4.6 Million People Forged Bungie’s Sci-Fi Epic
Posted: Tue Aug 26, 2014 3:52 pm
Destiny: How 4.6 Million People Forged Bungie’s Sci-Fi Epic
“Let’s make one thing clear,” Jonty Barnes, creative director on Destiny tells us just four weeks before the game’s official launch, “From the very beginning, the Destiny beta was a very big test for us – we put a huge investment into our online infrastructure and we needed to make sure it worked.”
http://feedproxy.google.com/~r/PSBlog/~3/hkrtq6v_Zes/
“Let’s make one thing clear,” Jonty Barnes, creative director on Destiny tells us just four weeks before the game’s official launch, “From the very beginning, the Destiny beta was a very big test for us – we put a huge investment into our online infrastructure and we needed to make sure it worked.”
http://feedproxy.google.com/~r/PSBlog/~3/hkrtq6v_Zes/