The Developers of Prey Love When Players Improvise
Posted: Thu Mar 02, 2017 2:25 pm
The Developers of Prey Love When Players Improvise
When asked what games influenced Prey, it can lead to a long and complex answer -- with a lot of references that cascade out into yet more references. So, here's what it would look like from our perspective: Prey is a combination of Dishonored for the systems and simulation, Arx Fatalis for the structure and crafting, and System Shock for the "RPGness" and the mood.
Now, it's worth noting that Dishonored was influenced by Thief and Deus Ex, which itself was influenced by Ultima Underworld and Ultima VII, etc.
http://feedproxy.google.com/~r/PSBlog/~3/FGVSISvn-Qs/
When asked what games influenced Prey, it can lead to a long and complex answer -- with a lot of references that cascade out into yet more references. So, here's what it would look like from our perspective: Prey is a combination of Dishonored for the systems and simulation, Arx Fatalis for the structure and crafting, and System Shock for the "RPGness" and the mood.
Now, it's worth noting that Dishonored was influenced by Thief and Deus Ex, which itself was influenced by Ultima Underworld and Ultima VII, etc.
http://feedproxy.google.com/~r/PSBlog/~3/FGVSISvn-Qs/