Getting Goofy in The Playroom VR
Posted: Wed Sep 28, 2016 8:49 am
Getting Goofy in The Playroom VR
Hello again. I'm Nicolas Doucet, creative director and producer of The Playroom VR. Today, we'll talk a bit about something unexpected that emerged while our team experimented in virtual reality and that was carried into the final game: the aspect of performance.
http://feedproxy.google.com/~r/PSBlog/~3/goJBFDmcK1E/
Hello again. I'm Nicolas Doucet, creative director and producer of The Playroom VR. Today, we'll talk a bit about something unexpected that emerged while our team experimented in virtual reality and that was carried into the final game: the aspect of performance.
http://feedproxy.google.com/~r/PSBlog/~3/goJBFDmcK1E/